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    Fight or Flight

    Enchantment

    Fight or Flight

    Illustrated by Randy Gallegos

    EDHREC Rank #16,243
    At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

    Rulings (3)

    If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.

    Aug 1, 2008

    Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack.

    Aug 1, 2008

    The effect is best understood if you read it as "creatures not in the chosen pile can't attack."

    Aug 1, 2008

    Legality

    Formats by platform

    Commander

    Competitive

    Community & retro