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    Escape Velocity

    Enchantment — Aura

    Escape Velocity

    Illustrated by Mathias Kollros

    EDHREC Rank #17,507
    Enchant creature Enchanted creature gets +1/+0 and has haste. Escape— 1 generic mana red mana , Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

    "Not even death can catch me now!"

    Rulings (7)

    If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

    Jan 24, 2020

    If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

    Jan 24, 2020

    After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

    Jan 24, 2020

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro