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Escape Velocity
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has haste.
Escape— 1 generic mana red mana , Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
"Not even death can catch me now!"
Rulings (7)
If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
Jan 24, 2020
If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
Jan 24, 2020
After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
Jan 24, 2020
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