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    Era of Innovation

    Enchantment

    Era of Innovation

    Illustrated by Jason Rainville

    EDHREC Rank #7,427
    Whenever an artifact or Artificer you control enters, you may pay 1 generic mana . If you do, you get energy energy (two energy counters). Pay six energy , Sacrifice this enchantment: Draw three cards.

    Rulings (11)

    If an effect says you get one or more energy , you get that many energy counters. To pay one or more energy , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

    Jun 7, 2024

    Some spells and abilities that give you energy may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any energy .

    Jun 7, 2024

    If a spell or ability with one or more targets states that you "may pay" some amount of energy , and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any energy even if you want to.

    Jun 7, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Printings (4)

    Era of Innovation — Aetherdrift Commander
    DRC#75$0.30
    Aetherdrift Commander
    Era of Innovation — Modern Horizons 3 Commander
    M3C#183$0.24
    Modern Horizons 3 Commander