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    Enter the God-Eternals

    Sorcery

    Enter the God-Eternals

    Illustrated by Daniel Ljunggren

    EDHREC Rank #11,576
    Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

    Rulings (13)

    Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

    Jun 16, 2023

    If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

    Jun 16, 2023

    Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

    Jun 16, 2023

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (4)

    Enter the God-Eternals — Starter Commander Decks
    SCD#227$0.27
    Starter Commander Decks
    Enter the God-Eternals — War of the Spark Promos
    PWAR#196p$0.75
    War of the Spark Promos