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Decommission
Instant
Destroy target artifact or enchantment.
Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.
"A key weakness in the design is its vulnerability to repeated, forceful blows."
Rulings (6)
If the target artifact or enchantment becomes an illegal target, Decommission doesn't resolve and none of its effects happen. You won't gain life.
Feb 9, 2017
Energy counters aren't permanents. Paying energy won't satisfy a revolt ability.
Feb 9, 2017
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
Feb 9, 2017
Legality
Formats by platform
Commander
Competitive
Printings (2)
AER#16$0.12
Aether Revolt
PLST#AER-16$0.14
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