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    Decommission

    Instant

    Decommission

    Illustrated by Josh Hass

    EDHREC Rank #23,232
    Destroy target artifact or enchantment. Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.

    "A key weakness in the design is its vulnerability to repeated, forceful blows."

    Rulings (6)

    If the target artifact or enchantment becomes an illegal target, Decommission doesn't resolve and none of its effects happen. You won't gain life.

    Feb 9, 2017

    Energy counters aren't permanents. Paying energy won't satisfy a revolt ability.

    Feb 9, 2017

    Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

    Feb 9, 2017

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    Decommission — Aether Revolt
    AER#16$0.12
    Aether Revolt
    Decommission — The List
    PLST#AER-16$0.14
    The List