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    Courageous Resolve

    Instant

    Courageous Resolve

    Illustrated by Matt Stewart

    EDHREC Rank #10,395
    Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

    Rulings (14)

    Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total won't change as a result.

    Nov 3, 2023

    You can choose not to target a creature just to draw a card and, if you have 5 or less life, to get the additional effects listed. However, if you do choose a target, and that target is illegal at the time Courageous Resolve tries to resolve, it won't resolve and none of its effects will happen. You won't draw a card, and the additional effects won't occur even if you have 5 or less life.

    Nov 3, 2023

    If you cast Courageous Resolve and your life total is 5 or less when it resolves, for the rest of that turn, no game effect can cause you to lose the game or cause any opponent to win the game. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you're at the end of your Nine Lives, your opponent is a Triskaidekaphile, and so on. You keep playing.

    Nov 3, 2023

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    Courageous Resolve — Tales of Middle-earth Commander
    LTC#506$0.68
    Tales of Middle-earth Commander
    Courageous Resolve — Tales of Middle-earth Commander
    LTC#550
    Tales of Middle-earth Commander