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    Conqueror's Flail

    Also known as

    Artifact — Equipment

    Conqueror's Flail

    Illustrated by Russell Dongjun Lu

    EDHREC Rank #1,334
    Equipped creature gets +1/+1 for each color among permanents you control. As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn. Equip 2 generic mana

    Rulings (3)

    The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.

    Nov 8, 2016

    If Conquerer's Flail is attached to a creature you control and you activate its equip ability targeting another creature you control, there's no time in between activating that ability and the resolution of that ability during which it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.

    Nov 8, 2016

    The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)

    Nov 8, 2016

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (7)

    Conqueror's Flail — Final Fantasy Commander
    FIC#340$0.74
    Final Fantasy Commander
    Conqueror's Flail — Teenage Mutant Ninja Turtles Source Material
    PZA#15$2.10
    Teenage Mutant Ninja Turtles Source Material