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    Celestial Armor

    Artifact — Equipment

    Celestial Armor

    Illustrated by Olena Richards

    EDHREC Rank #3,283
    Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip 3 generic mana white mana ( 3 generic mana white mana : Attach to target creature you control. Equip only as a sorcery.)

    Rulings (2)

    Attaching Celestial Armor to a creature that has already been blocked won't cause it to become unblocked, even if one or more of the blocking creatures don't have flying or reach.

    Nov 8, 2024

    If a creature gains hexproof in response to a spell or ability controlled by an opponent that only targets that creature, then when that spell or ability tries to resolve, all of its targets will be illegal. As a result, that spell or ability won't resolve and none of its effects will happen.

    Nov 8, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (5)

    Celestial Armor — Foundations
    FDN#5$0.63
    Foundations
    Celestial Armor — Foundations
    FDN#295$1.87
    Foundations