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    C.A.M.P.

    Artifact — Fortification

    C.A.M.P.

    Illustrated by Tomas Duchek

    EDHREC Rank #14,104
    Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with " tap , Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify 3 generic mana ( 3 generic mana : Attach to target land you control. Fortify only as a sorcery.)

    Rulings (5)

    You pay all costs and follow all normal timing rules for the card played from exile with a Junk token's ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

    Mar 8, 2024

    Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won't resolve and none of its effects happen. You won't create any Junk tokens.

    Mar 8, 2024

    You can't sacrifice a Junk token to pay multiple costs. For example, you can't sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.

    Mar 8, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    C.A.M.P. — Fallout
    PIP#129$0.26
    Fallout
    C.A.M.P. — Fallout
    PIP#657
    Fallout