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Bloatfly Swarm
Creature — Insect Mutant
Flying
This creature enters with five +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
Rulings (9)
Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
Mar 8, 2024
Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
Mar 8, 2024
Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
Mar 8, 2024
Legality
Formats by platform
Commander
Competitive
Printings (2)
PIP#42$2.63
Fallout
PIP#570—
Fallout