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    Austere Command

    Sorcery

    Austere Command

    Illustrated by Taurin Clarke

    EDHREC Rank #171
    Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

    Rulings (3)

    If a card is exiled "until" another permanent leaves the battlefield, the exiled card returns to the battlefield immediately after that permanent leaves the battlefield during Austere Command's resolution, and it may be destroyed by a later mode.

    Nov 10, 2020

    If the first and last modes are chosen, an artifact creature with mana value 4 or greater will have to be regenerated twice to survive. This is because the modes happen sequentially, and the regeneration "shield" is used up by the first one. The same is true with any other combination of modes that covers one permanent twice.

    Nov 10, 2020

    Each of the chosen modes happens sequentially. If a permanent has an ability that triggers whenever it or another permanent is destroyed, it will see permanents destroyed at the same time as it or before it, but not permanents destroyed by later modes.

    Nov 10, 2020

    Legality

    Formats by platform

    Commander

    Competitive

    Community & retro

    Printings (27)

    Austere Command — Marvel Super Heroes Commander
    MSC#121$0.32
    Marvel Super Heroes Commander
    Austere Command — Foundations Commander
    FDC#18
    Foundations Commander
    Releases in 2 weeks