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    Ashling, Flame Dancer

    Legendary Creature — Elemental Shaman

    Ashling, Flame Dancer

    Illustrated by Michal Ivan

    EDHREC Rank #1,558
    You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add red mana red mana red mana red mana .

    Rulings (5)

    Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies will not cause Ashling's last ability to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause Ashling's last ability to trigger.

    Jun 7, 2024

    You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.

    Jun 7, 2024

    If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.

    Jun 7, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (6)

    Ashling, Flame Dancer — Modern Horizons 3
    MH3#115$5.82
    Modern Horizons 3
    Ashling, Flame Dancer — The List
    PLST#MH3-115
    The List
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