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    Armory Paladin

    Creature — Human Knight

    Armory Paladin

    Illustrated by Javier Charro

    EDHREC Rank #8,383
    Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

    "Ad victoriam!"

    Rulings (3)

    If the card exiled with Armory Paladin’s last ability is an Aura or Equipment card, casting it will cause Armory Paladin’s last ability to trigger again.

    Mar 8, 2024

    You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

    Mar 8, 2024

    Once Armory Paladin’s last ability resolves, it doesn’t matter what happens to Armory Paladin after that. You’ll still be able to play the exiled card until the end of your next turn.

    Mar 8, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (4)

    Armory Paladin — Fallout
    PIP#93$0.33
    Fallout
    Armory Paladin — Fallout
    PIP#337$1.07
    Fallout