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Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
Legendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
−3: Create two 2/2 green Wolf creature tokens.
//
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
+2: Add red mana green mana .
0: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
Rulings (9)
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
Sep 24, 2021
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Sep 24, 2021
If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
Sep 24, 2021
Legality
Formats by platform
Commander
Competitive
Digital
Community & retro
Printings (7)
MID#211$2.99
Innistrad: Midnight Hunt
PLST#MID-211$3.56
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