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    Ardenn, Intrepid Archaeologist

    Legendary Creature — Kor Scout

    Ardenn, Intrepid Archaeologist

    Illustrated by Jason Rainville

    EDHREC Rank #1,689
    At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

    "With the right tools, even the sky is within reach."

    Rulings (9)

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

    Nov 10, 2020

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 generic mana the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

    Nov 10, 2020

    Other players and permanents controlled by other players can be targeted by Ardenn's ability. This can cause Equipment under your control to be attached to a creature an opponent controls. Auras and Equipment that say "you" still refer to you, as you still control them. Ardenn's ability can't cause an Aura or Equipment to be attached to something it couldn't be attached to.

    Nov 10, 2020

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (4)

    Ardenn, Intrepid Archaeologist — Commander Legends
    CMR#10$3.07
    Commander Legends
    Ardenn, Intrepid Archaeologist — The List
    PLST#CMR-10
    The List
    Releases in 7 weeks